Tuesday, April 19, 2022

forgetful-nerd:

Steve: *staring longingly at Bucky* I can fix him.

Tony: I can make him worse.

Sam: well I can stick magnets on his arm, and make them spell out ‘dickhead.’

Tuesday, January 25, 2022

smitethestate:

theredscreech:

random-oc-questions-fairy:

Oh my gosh. I just found this website that walks you though creating a believable society. It breaks each facet down into individual questions and makes it so simple! It seems really helpful for worldbuilding!

Heads up that this is a very extensive questionnaire and might be daunting to a lot of writers (myself included). That being said, it is also an amazing questionnaire and I will definitely be using it (or at the very least, some of it).

This is exactly the kind of thing I need because I’m not so much interested in worldbuilding, I just need a cool place for my characters to grow and interact in. Gonna try it another night when it’s not almost my bed time.

Friday, November 12, 2021

homunculus-argument:

Worldbuilding stuff:

If your story has an idle nobility class, their culture shouldn’t just be different from the general population, it should be an over-the-top caricature of the common folks’ culture. Whatever the population generally agrees is ideal, fair, admirable, or good, the nobility will take into stupid extremes.

Contrary to the beliefs of many, people are actually not at all happy when they’re idle - a person with no assigned task or duty will go out of their way to come up with one. And all around the world, whenever there’s been an upper class with nothing to do, they’ve started to compete with each other over stupid shit, but always stupid shit that the culture they live in considers positive qualities.

From the noblemen in Europe challenging each other to a possibly lethal duel over insulting someone’s hat, to a Chinese noblewoman being moved to tears by the beauty of someone’s calligraphy, bored elites everywhere have always wanted to outdo each other in their expressions of possessing all the noble traits that this culture in particular holds in value.

You can, and should, use this as a way to highlight what the actual values of this society is. In a setting where being religious is held as an admirable trait, there is nobility coming up with new ways to one-up each other in their expressions of worship. Society that values art and music will have them competing over who hires the most artists, and who employs the most talented musicians. Aggressive, war-like people will have fuels to the fucking death over a stupid hat.

Literally anything can be competed in, and bored people with far too much time and money in their hands will become competitive over the most ridiculous things. This isn’t just an useful tool in worldbuilding, but also a fun one.

Monday, October 25, 2021

fixyourwritinghabits:

magic-or-whatever:

fixyourwritinghabits:

fixyourwritinghabits:

Now, if you want to go hogwild with magical books in your stories, go ahead. But if you want to use any historical basis, your best bet is looking at folk magic, cunning folk, and “pagan”* practices, not a bunch of dusty old books that are mainly going to be about crop growing. You’d also do well to look at modern witchcraft practices (but please do so respectfully, as this is someone’s belief). I really like the work of historian Owen Davies, for example, but you can find a lot of good work on this. Just be sure to check the sources (and if you’re a university student, use that interlibrary loan system to your heart’s content!).

(*Be very careful with neo-pagan beliefs, as unfortunately some them are straight up Nazis. This has burned one author I know of who should have dug a lot more deeply, and didn’t.)

many-bees: I really wouldn’t recommend modern pagan sources for historical fiction. Like 99% of it is long debunked misinformation or UPG passed off as historical fact. There are plenty of dusty old history books with accurate information on historical folk magic practices. I’ve heard Chris Godsen’s History of Magic is a good resource. 

True! I should have been more clear on that, I was thinking something more of inspirations for general fantasy. I also echo recommending Godsen’s book, it’s a great primer for figuring out what era you might want to focus on as well as taking into consideration what we define as magic vs what we define as religion.

I mean you would be pretty well off with books about crop keeping, harvest, foraging, code languages, etc. That’s what we witches had to work with for centuries. Herbal medicine and witchcraft go hand in hand. Field work is an abundance spell. Making soup is for prosperity. Giving people pretty rocks and flowers is warning them that the reverend is watching them with suspicion. Recipes are secret rituals. High fantasy show have more mundane books than magical. You cant trust anything that claims magic. You can trust things that show mundane.

Of course! I love this stuff, but while you can state a 15th century manuscript about how to use an astrolobe to track planting days is actually used to summon a demon (which is just factually wrong on the surface, demonology is a completely different study and ironically enough, mostly done by the church), you might be better off doing a little more research than someone writing a bad horror movie.

If you want to use a grimoire, like say, the Key of Solomon, you have to keep in mind it’s mostly incorrect Kabbalah terms mixed together with Arabic alchemic symbols - put together by someone who probably didn’t much of understand either for the entertainment of bored rich people. Interesting historically, but not that useful for basing a magic system on.

Sunday, May 24, 2020 Wednesday, May 13, 2020

Random mansion generator

writingquestionsanswered:

awrenthatwrites:

vesperlionheart:

lady-feral:

foul-fortune-feline:

mostlysignssomeportents:

image
image

The Procgen Mansion Generator produces large three-dee dwellings to toy with your imagination, offering various architectural styles and other options. Each mansion even comes with floorplans:

https://boingboing.net/2019/07/12/random-mansion-generator.html

Oooooh! Saving this

That’s fun

Hey, but don’t fall asleep on this Medieval Fantasy City Generator   

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Reblogging for the last!

NEAT.

Sunday, January 5, 2020 Friday, May 17, 2019

jewish-privilege:

a-consulting-criminal:

iugulare-mortuos:

goron-king-darunia:

actualaster:

apocalypse-of-the-fucked:

image

yall better be just as outraged about this as you were about notre dame

This is even WORSE.

To elaborate why this is worse:

Art and religion are all well and good. But information can be critical. When libraries burn, information can be lost forever. Because we photograph art. We have blueprints of the Cathedral. The Notre Dame cathedral did not burn to the ground, only the wooden structures did.

The entire library and everything within is gone here.

Another reason this is worse? It was DELIBERATE. It was bombed. Accidents like Notre Dame happen all the time. But bombings don’t have to happen.

So yeah, if you cared about Notre Dame, logically you should care about this too,

Guys, this tweet is a blatant lie. There is no Azhar Library unless they mean the Al Azhar Library at a university in Palestine, and that’s still standing. The Palestine National Library is fine, and the National Cultural Center was destroyed last year.

https://www.israellycool.com/2019/05/10/libel-israels-destruction-of-gazas-palestine-national-library-and-national-cultural-center/

[an article that explains]

image
image
image
image

[screenshots of me looking up the places claimed to be destroyed; the only mention of them being bombed is either in the above tweet or in an article debunking said tweet.]

Reblog for the addition of the last post

You don’t need to make shit up to criticize the Israeli government. They do enough actual stuff to be criticizable. 

The fact that everyone just believes shit people say about Israel because, after all, we Jooz didn’t learn anything from the Holocaust and are the real Nazis now and no one stops to think “Is this antisemitic? Am I part of the problem?” is frankly staggering.

buckoftheirish:

ofvisitorsthefairest:

sweetiepie08:

Trying to find the perfect name for a character, but you only have a vague idea of what you want, like “he feels like a 2-syllable kind of guy” or “It need a hard consonant at the end.”   

May I recommend nameberry.com? I’ve sung its praises before, but you can search for specific lists of like “three syllable girls names” or “names ending in a.” You can also input names with a similar vibe to what you want and it’ll give you suggestions.

I have been looking for this site since I first started plotting out my novel, god bless you

Saturday, March 9, 2019

Guide To Political World Building

wordsnstuff:

image

This is also available on wordsnstuffblog.com!

– This is a subject that I see brought up a lot in book reviews by readers, but not very often when it comes to the writing community. I decided to search the internet and my own experience for as many tips and as much advice as I could find to put in one place for you all. I also addressed a lot questions (in fact, more than usual because I know this is a weak point for most fiction authors) in the common struggles section. I hope this is useful to those of you who have a lot of trouble finding help on this. It should help me as well because I’m in the middle of tackling it for my own series. Happy writing!

Patreon || Ko-Fi || Masterlists || Work In Progress || Studyblr || Studygram


Know What Details Are Important

Not all aspects of a political system in a fictional universe are important to the story-telling, especially when the story is more character or plot driven, rather than driven by the world building. It’s important to deliver relevant information to your reader in pieces, and at a pace that enhances their understanding of events and meaning rather than their knowledge of trivial details.

Know Your Demographic & Your Genre

For certain genres and age-demographics, your world building in the area of political systems and implications should be matured or simplified. The majority of your readership should be able to understand what’s going on, and the way you makes sure of that is know who you’re writing the story for. Certain genres also require a lot less complicated detail in political world building. For instance, YA romance should have less political world building than, say, adult fantasy. Sure, maybe in the case of writing a YA romance, there could require some, but definitely not as in-depth as that of the latter. 

Choose A Model to Alter

If you’re going to do it, especially as a beginner, you need to pick some form of inspiration or something similar to what you’re going for. There are so many governmental systems out there that already exist, and if you should research plenty of them and them mix and match, add and subtract, and twist until you have something that serves your story.

Think of The Implications of Details

Every detail that you make prominent in the reader’s mind should be thought out in terms of the implications. Ask yourself how this affects different groups of people, how it’s evolved over time, what it means for the system as a whole, etc. This will make your story more three-dimensional in the reader’s mind.

Find Issues in Power Distribution

Most government tension (throughout history, at least) has come from inequality in the distribution of power. Whether it be between races, classes, branches of government, figures in politics, or groups of people with different opinions, or all of the above combined, most issues stem from the struggle for power, control, and influence over others. Explore this and find new ways to think of how this could be interpreted from your story.

Think of Culture’s Impact on Politics

Culture has a major hand in how politics works. A society’s values, religious majorities and minorities, gender roles, environment, what an average citizen looks like, how citizens are expected to look, act, use their time, etc. These things all impact political situation and how it changes over time with culture, so explore this heavily.

Common Struggles

– The common struggles section of my “guide to__” posts are general questions sent in by readers on the topic at hand. If you have a question that has not been addressed thus far, you’ll probably find the answer in this section. As always, you’re welcome to send other questions to my inbox if you don’t find the answer in this post. –

~ How do I illustrate the evolution of a society’s politics?… I would choose a few major events and make the causation behind them more prominent than the actual events themselves. History repeats itself, and that’s very important in political foreshadowing and often how a society deals with political situations.

~ How do I write conversations about my world’s politics?… It depends on the tone of these conversations. The way casual conversations about politics are written can tell the reader a lot about your world’s political climate, and can be a very useful device. Heated conversations can be useful in showing different passionate sides of a political issue in your world. I would say, write them carefully and with intention.

~ How do I make the reader invested/interested in the world’s politics?… Show the reader why they should care, make them relate to it, and then make them relate your story to their reality. You have to use literary devices as well. Show, don’t tell works really well here. Don’t show the main character reflecting that the conflicts at the war front are bad. Show the war front. Show the severity. Make them feel the heavy emotions of the people. Show them the real stakes of the political decisions being dealt with in the story.

~ How do I create believable racial tensions?… Again, just mirror reality. Understand why racial tensions exist and mirror that in your story’s context. Racial tension is majorly caused by fear, prejudice, and response to the “other side”. It’s often a long, ongoing battle because it’s rooted in the way people are raised and the constant environment around them. Racism is taught, so show it’s bigger, more outstanding moments, as well as its less prominent ones. No political issue arises exclusively from large, explosive moments. It’s made up of a few big ones, notable ones, and then the many, millions of little contributing moments and factors.

~ How do I write reasonable opposition groups?… You’re the author, so you have the unique opportunity of setting the reader up to see the reasoning behind both or all sides. You can show the evidence and logic behind each one, and make the reader understand why each side believes what they believe, and the personal engagement that leads each side to fight so hard.

~ How do I connect a caste system to political tension?… Political tension within caste systems are commonly caused by people’s natural desire for power and control, which leads to dissatisfaction in cases of being on the less fortunate side of inequality. Caste systems are also typically a pyramid, which means there’s more of the underdogs. These things combine to create political storms because on one side you have few people and lots of power that add up to just a bit more than a lot of people with less power individually, but more when pooled. 

~ How to I create a corrupt government without too many clichés?… The most cliché thing about typical corrupt governments is the one-dimensional evil figures that lead to corruption. Very few authors explore what leads a human who’s only job is to protect the people to turn against them. Explore their motivations and their personal struggle and justifications and you’ll have a more interesting and impactful corrupt government.

~ How do I illustrate a positive government that doesn’t come off as suspicious?… Work hard on perfecting tone, be very careful with what could be interpreted as foreshadowing, and show genuine goodness in not only the government’s words and actions, but actual results. Show your government talking the talk, and then walking the walk.

~ How do I set up the climax of a political issue?… Show the slow burn, and then the inciting events that set off the inevitable explosion. You need to establish to the reader that something is going to happen no matter what, but make the actual consequence and its place in time a surprise. 

~ How do I develop a governmental system from the ground up for the sake of the plot itself?… As I said in a previous point, use a model or several to take inspiration from. In the case of world building being the centre of your story, build your world and your plot together so they complement one another. 

Other Resources From My Blog That Help With This:


Support Wordsnstuff!

Monday, December 10, 2018

homesteadhorner:

moonsp1r1t:

8 Character Creation Tips (for DnD or just writing in general)

1. Have a goal

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Originally posted by lacqueblacker

While it may sound like I’m stating the obvious here, your character needs to have something they want to accomplish. Maybe they want to be the best at something, see a place, fall in love, conquer the world, or something else. Whatever it is, they need to have something that they desire beyond all other things. Ideally, give them more than one goal. Make them have to sacrifice one to achieve the other, to add extra drama

2. Have a reputation

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Originally posted by ourwisdom-flows-sosweet

Maybe they’re the best artist in their class or they’re great at juggling. Perhaps they slipped on the stairs in front of their whole village. Either way, give something for the locals to remember about them. That way it can give you a starting point for the interactions with other characters

3. Have a friend

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Originally posted by tobigifs

Whether a friend, a coworker, a sibling, an army buddy, or someone they saved, have someone close to your character whom they’re close to and wish well. Yeah, angsty “I have no friends” characters can be fun, but in small doses; eventually the reader gets fed up with them. At the very least the character needs someone to talk to or bounce ideas off of

4. Have a home

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Originally posted by iggyface

It may be a neighborhood they grew up in, their parents’ house, or a room they’ve been renting in a tavern. Hell, it could even be a person if you so choose. Everyone needs to feel secure at one time or another

5. Have a signature item

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Originally posted by augustuswate

Now, recognize that this may not work for EVERY character, but it’s up to you to decide what will fit and what won’t. In many cases, it can work. A signature item is something that is recognizably YOUR CHARACTER’S, be it a weapon, a scarf, a toy, or a piece of jewelry. It’s something that makes them feel like themself

6. Have a problem

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Originally posted by stuckinreversemode

This should be something other than the problem addressed in the main plot line. Maybe a member of their family is sick, they are broke, or they’re failing their classes. This helps make your character seem more realistic because NO ONE has one problem at a time

7. Have a secret

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Originally posted by foreverfrozensolid

This can affect the plot or not; either way, it helps make your character more well rounded. Maybe your character can’t read, left their crewmates to die when a kracken attacked their ship, or made their long lost sister run away. If you choose to have it affect the plot in any way, this secret should embarrass your character, make it so that other characters don’t trust your character, or somehow endanger them and the people they’re close to if found out

8. Have a reason to be brave and to fight

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Originally posted by amaranthinedraco

Maybe it’s because your character wants to be like their hero, maybe it’s so they can repay a debt (like if someone saved their life previously), maybe it’s for their child, but your character needs to have a reason to occasionally face their fears

Have fun!!!

I understand that this is meant to be simple, but GOSH DANG, is it so helpful! This came at the perfect time for me, as I am in the process of creating characters both in the realm of fictional writing and tabletop roleplaying. I’ve been seriously struggling with one of my characters for a long time now and always felt something was missing. Only now do I realize - I had all of these, except for a secret! Well, I gave him a secret to keep, but not one that would make him fearful, embarrassed, or ashamed! And what point is there in a secret without a price attached to it’s exposure? There was no cost, no blow to his own worth or self-esteem or ego, to keeping that secret from his friends and allies. Now I know I need to sit down with my DM and work out where to interweave a potential secret into the plot. 

Thank you for this, OP!
May it genuinely help all of my followers as it has helped me.

Sunday, October 21, 2018

Things almost every author needs to research

candy-m-s:

clevergirlhelps:

the-right-writing:

  • How bodies decompose
  • Wilderness survival skills
  • Mob mentality
  • Other cultures
  • What it takes for a human to die in a given situation
  • Common tropes in your genre
  • Average weather for your setting

yoooo

Where has this been when I needed it???

Wednesday, October 17, 2018

lunarmoment:

theinformationdump:

Body Language Cheat Sheet for Writers

As described by Selnick’s article:

Author and doctor of clinical psychology Carolyn Kaufman has released a one-page body language cheat sheet of psychological “tells” (PDF link) fiction writers can use to dress their characters.

Because I realize all my characters do is look at each other and have their eyebrows shoot up. Sometimes they even lower their eyebrows too!

Sunday, July 15, 2018

Plotting Methods for Meticulous Plotters

slitheringink:

A Guide for the Seasoned and the Not-So-Plot Savvy

This is a subject that a lot of writers tend to struggle with. They have ideas, great ideas, but are uncertain how to string them together into a solid plot. There are many methods that have been devised to do so, and most seem to be based on something you might remember:

The 5 Point Method

This is your basic plot diagram:

image
  • Exposition – This is the beginning of your story. This is where you introduce your character (s), establish a setting, and also present your main conflict.

  • Rising Action – Your story now begins to build. There are often multiple key events that occur where your main character may be faced with a new problem he has to solve or an unexpected event is thrust at him.

  • Climax – Everything you’ve been writing has been leading up to this moment. This is going to be the most exciting part of your story where your main character faces the main conflict and overcomes it.

  • Falling Action – This is mostly tying up loose ends after your main conflict is resolved. They are minor things that weren’t nearly as important as the main conflict, but still needed to be dealt with.

  • Resolution –The end of the story.

This is probably the easiest way to remember how to string together a single (or multiple) plots. It may be easier for some to define the main plot as the central conflict, or the thing that’s causing your main character a huge problem/is his goal.

The 8 Point Method

This method is used to write both novels and film scripts, and further breaks down the 5 Point Method. From the book Write a Novel and Get It Published: A Teach Yourself Guide by Nigel Watts:

  • Stasis – The opening where the story takes place. Here you introduce your main character and establish a setting (Watts defines it as an “everyday” setting, something normal, but it can be whatever you want).

  • Trigger or Inciting Incident – The event that changes your character’s life an propels your story forward. This is where you introduce the main conflict.

  • The Quest – The result of the event. What does your character do? How does he react?

  • Surprise – This section takes of the middle of the story and involves all of the little setbacks and unexpected events that occur to the main character as he tries to fix the problems he’s faced with and/or achieve his goal. This is where you as an author get to throw complication, both horrible and wonderful, at your protagonist and see what happens.

  • Critical Choice At some point your character is going to be faced with making a decision that’s not only going to test him as individual, but reveal who he truly is to the audience. This cannot be something that happens by chance. The character must make a choice.

  • Climax – This is the result of the main character’s critical choice, and should be the highest point of tension in the story.

  • Reversal The consequence of the choice and climax that changes the status of your protagonist, whatever that may be. It could make him a king, a murderer, or whatever else you like but it has to make sense with the rest of the story.

  • Resolution – The end of the story where loose ends are tied up. You’re allowed to leave things unresolved if you intend to write a sequel, but the story itself should be stand alone.

Three Act Structure

While this method is usually for screenplays, it is also used in writing novels (for instance The Hunger Games novels are split up into three acts). From the The Screen Writer’s Workbook by Syd Field: Acts 1 and 3 should be about the same length while Act 2 should be double. For instance if you were writing a screenplay for a two hour film Acts 1 and 3 would be 30 minutes each while Act 2 would be 60 minutes.

  • Act 1, Set Up – This contains the inciting incident and a major plot point towards the end. The plot point here leads into the second act and is when the protagonist decides to take on the problem he’s faced with.

  • Act 2, Confrontation – This contains the midpoint of the story, all of the little things that go wrong for the protagonist, and a major plot point towards the end that propels the story into the third act. This is the critical choice the character must make.

  • Act 3, Resolution This is where the climax occurs as well as the events that tie up the end of the story.

Another way to look at this method is that there are actually three major plot points, or disasters, that move the plot forward. The first is at the end of Act 1, the second is in the middle of Act 2, and the third is at the end of Act 2.

The Snowflake Method

A “top-down” method by Randy Ingermanson that breaks novel writing down into basic parts, building upon each one. You can find his page on the method here. His ten steps:

  1. Write a single sentence to summarize your novel.

  2. Write a paragraph that expands upon that sentence, including the story set up, the major conflicts, and the ending.

  3. Define your major characters and write a summary sheet corresponding to each one that includes: the character’s name, their story arc, their motivation and goal, their conflict, and their epiphany (what they will learn).

  4. Expand each sentence of your summary paragraph in Step 2 into its own paragraph.

  5. Write a one page description of your major characters and a half page description of less important characters.

  6. Expand each paragraph in Step 4 into a page each.

  7. Expand each character description into full-fledged character charts telling everything there is to know about the characters.

  8. Make a spreadsheet of all of the scenes you want to include in the novel.

  9. Begin writing the narrative description of the story, taking each line from the spreadsheet and expanding the scenes with more details.

  10. Begin writing your first draft.

Wing It

This is what I do. I tend to keep in mind the basic structure of the 5 Point Method and just roll with whatever ideas come my way. I’ve never been a fan of outlines, or any other type of organization. According to George R.R. Martin, I’ve always been a gardener, not an architect when it comes to writing. I don’t plan, I just come up with ideas and let them grow. Of course, this may not work for some of you, so here are some methods of organization:

  • Outlines
  • Notecards
  • Spreadsheets
  • Lists
  • Character Sheets

And if all else fails, you can fall on the advice of the great Chuck Wendig: 25 Ways to Plot and Prep Your Story.

Remember, none of the methods above are set in stone. They are only guidelines to help you finally write that novel.

-Morgan

Wednesday, June 20, 2018

Publishing for Fun and Profit

breannacarroll:

So there was a list going around tumblr for a while that made it to my dash of literary journals that accept open submissions (and will pay!), but upon inspection about half of them were closed indefinitely, and I found quite a few other places that looked interesting through further research, so I wanted to post my own list. 

I tried to focus on things that paid professional grade (at least 6 cents per word), were friendly to speculative fiction, and specifically encouraged diversity and writing about marginalized groups.

(Please note that as of right now I have never submitted or been published with any of these, so if anyone has experience with them, good or bad, please feel free to message or reblog this with your experiences.)

Speculative Fiction

  • Strange Horizons — Speculative fiction (broadly defined) with an emphasis on diversity, unusual styles, and stories that address politics in nuanced ways. 8c per word. Up to 10,000 words, under 5,000 preferred. Responds within 40 days. LGBT+ positive.
  • Fantasy & Science Fiction Magazine — Sci-fi, fantasy, horror, etc. 7-12c per word. Up to 25,000 words. No response times listed.
  • Asimov’s Science Fiction — Primarily sci-fi but accepts fantasy and surreal fiction, but no high fantasy/sword and sorcery. Prefers writing that is character driven. 8-10c per word. 1,000-20,000 words. Responds in about five weeks.
  • Evil Girlfriend Media — Horror and urban fantasy centered on female empowerment and defying gender stereotypes. $100 flat payment. 4,000-7,000 words. No response times given. LGBT+ friendly.
  • Beneath Ceaseless Skies — Fantasy with a focus on secondary worlds and characters. 6c per word. Up to 10,000 words. Average response time 2-4 weeks.
  • Fantastic Stories — Speculative fiction with an emphasis on diversity and literary style. 15c per word. Up to 3,000 words. Responds within two weeks. LGBT+ positive.
  • Fiction Vortex — Serialized fantasy and speculative fiction. $300 for featured stories, $50 otherwise. 3,500 words or less. No response times given.
  • Shimmer — Speculative fiction with an emphasis on diversity, strong plots, vivid characters, and beautiful writing. 5c per word. 7,500 words or less (will consider longer words with query letter). Usually responds within two weeks. LGBT+ positive.
  • Clarkesworld Magazine — Sci-fi, fantasy, and other speculative fiction. 10c per word up to 5,000 words, 8c per word after. 1,000-16,000 words. Responds within days usually, gives a tracking number.
  • Apex Magazine — Speculative fiction of all kinds. 6c per word, +1c per word for podcast stories. Up to 7,500 words, all submissions over will be auto-rejected. Responds within 30 days.
  • Heliotrope Magazine — Speculative fiction of all kinds. 10c per word. Up to 5,000 words. Responds within 30 days.
  • Lightspeed Magazine — Speculative fiction of all kinds, with creativity and originality in terms of style and format encouraged. 8c per word. 1,500-10,000 words, under 5,000 preferred. LGBT+ positive. Submissions temporarily closed for their main magazine but is accepting for their People of Color Destroy Science Fiction special.

General Fiction

  • The Sun Magazine — General fiction, likes personal writing or writing of a cultural/political significance. $300-$1500 flat payment  and a one year subscription to the magazine for fiction (also accepts essays and poetry). No minimum or maximum lengths but over 7,000 words discouraged. Responds in 3-6 months. Physical submissions only.
  • One Story — Any and all varieties of fiction, “unique and interesting” stories encouraged. $500 payment plus 25 contributor copies. 3,000-8,000 words. Usually responds in 2-3 months.
  • Camera Obscura — General fiction. $1000 for featured story, $50 for “Bridge the Gap” award, no payment for other contributors. 250-8,000 words. Response time vary, running just over two months as of now.

Flash Fiction 

  • Daily Science Fiction — Speculative flash fiction (including sci-fi, fantasy, slipstream, etc.). 8c per word. Up to 1,500 words, but shorter stories given priority. Response times not listed.
  • Vestral Review — General flash fiction. 3-10c per word depending on length to a max of $25. Up to 500 words. Response within four months.
  • Flash Fiction Online — General flash fiction. $60 flat payment. 500-1,000 words. Response times not listed.

Novels/Novella

  • Riptide Publishing — Any LGBTQ manuscripts between 15,000 and 150,000 words. Currently especially interested in lesbian romances, trans stories, asexual/aromantic stories, romances with a happy ending, and genre fiction such as urban fantasy. Also has a YA branch.  LGBT+ positive.
  • Crimson Romance — Romance stories of all kinds, currently seeking LGBT+ stories with a focus on emotional connections and relationships, especially m/m romance. Novel (55,000-90,000 words) or novella (20,000-50,000 words) length.  LGBT+ positive.

Kindle Direct Publishing 

  • Kindle Direct Publishing — Allows you to set your own prices, create your own cover art, and make royalties off of each sell. Any and all genres are welcome and if you’re prolific and smart about how you’re publishing you can make pretty good money.
  • General Guide to Kindle Publishing — Gives a good rundown of the publishing process on Kindle.
  • 101 Guide to Kindle Erotica — Great guide with lots of resources about how to make money publishing erotica on Kindle.   

Publishing Comics/Graphic Novels

  • Here is a list of potential comic companies and what kind of open submissions they accept.  
  • Here is a list of literary agents who accept graphic novels.